Nova Terra
Cartography Engine

Web-Based Map Creation

NOVA TERRA IS BUILT FOR CARTOGRAPHY, NOT JUST ILLUSTRATION.

Landmass generation, biome logic, scale tools, settlement systems, and print-aware export in one mapmaking engine.

01

CREATE

Begin with terrain that feels discovered, not drawn.

Generate new landmasses in seconds, import a landmask when the silhouette already exists, or draw directly into the coastline by hand. Local map zoom lets you move from continental scale to regional focus without breaking the flow—or the logic—of the map.

GENERATE Build fresh worlds, step through seed history, and start at print-ready dimensions.
IMPORT Use sketches, reference images, and landmasks when the coastline already exists and needs to become a finished map.
REFINE Draw land, erase land, and pull focused local maps from a larger world without breaking scale.
Nova Terra terrain generator controls
Nova Terra landmask import view
Nova Terra river drawing tool
Nova Terra line and shape drawing tools
Nova Terra isn’t a paint program. Labels, symbols, colors, scale, and backgrounds remain editable, so you can zoom in, add detail, restyle the whole map without starting over.
Nova Terra map symbols panel
Nova Terra auto stamp cleanup panel
Nova Terra place names panel
Nova Terra place information panel
Nova Terra settlement list panel
02

POPULATE

Turn names into places, and places into a world with memory.

Create labels for cities and states automatically, or paste in your own names and generate them in batches. Then build each place out with notes, settlement details, and symbols that make the map feel inhabited at a glance.

NAME Nova Terra can suggest place names from a collection of thousands drawn from dozens of real and fantasy cultures. Or paste in your own and create all your labels at once.
DEFINE Attach notes, lore, and settlement details to labels and map points, then revisit them later through the settlement list.
ILLUSTRATE Draw from Nova Terra's huge symbol collection, or upload your own PNG stamps to place landmarks, forests, settlements, and visual detail across the map.
“I built Nova Terra because maps aren’t just pictures. The tool needed built-in scale, structure, travel time, biomes, and systems that make the world feel coherent.”

Doug Turner

03

DEFINE

Give the world an internal logic: climate, biomes, scale, and distance.

World settings control moisture, regional focus, and biome behavior so the map reads as geography, not decoration. Regions stay dry, humid, coastal, inland, marshy, or severe in ways that remain consistent across the world.

CLIMATE Biome summaries follow your world settings, so regions read as dry, humid, coastal, inland, or severe in ways that stay consistent across the map.
MAP SCALE Distance tools stay in sync, so rulers, travel time, and scale bar all agree.
READOUT Hover cards show notes, population, and place details without crowding the map with extra labels.
Nova Terra country borders panel
Nova Terra map color controls
Nova Terra path distance tool
Nova Terra travel time and path measure tool
Nova Terra knows it’s a three-hour canoe ride through rough water from Ashhavn to Torngard. Or five hours on horseback. Or an easy twenty-minute flight for a dragon rider.
Nova Terra title block controls
Nova Terra texture overlay controls
Nova Terra universal ink controls
Nova Terra ray lines controls
04

FINISH

Prepare the map for use beyond the editor.

Export at the size you need, check print dimensions before you commit, and save working files you can reopen later. Nova Terra is built for maps that need to leave the screen cleanly.

EXPORT Export PNG at the size you actually need, from small web graphics to large print layouts.
PRINT SIZE Live print dimensions update as you work, so you know the output size before export.
SAVE FILES Save projects to JSON and reopen them later without rebuilding the map from scratch.
Change the color of every line, shape, tree, and word on your map in one click, whenever you want.

A Cartographic Language

Built for Real & Fantasy Maps

Scale, biomes, travel time, universal ink, auto-clean stamps, and far more than paint. Nova Terra gives you the tools to build maps with structure, logic, and visual authority: generated landmasses, flexible scale, biome-aware detail, instant travel time calculations, one-click ink control, PNG stamp cleanup, editable save files, flexible canvas sizing, and print-aware export. Every element stays adjustable. Every detail remains under your control. The result is more than a decorated image. The result is more than just a picture—it is a map built with scale, structure, and control.

Nova Terra universal ink controls