03
DEFINE
Give the world an internal logic: climate, biomes, scale, and distance.
World settings control moisture, regional focus, and biome behavior so the map reads as
geography, not decoration. Regions stay dry, humid, coastal, inland, marshy, or severe
in ways that remain consistent across the world.
CLIMATE
Biome summaries follow your world settings, so regions read as dry, humid, coastal, inland, or severe in ways that stay consistent across the map.
MAP SCALE
Distance tools stay in sync, so rulers, travel time, and scale bar all agree.
READOUT
Hover cards show notes, population, and place details without crowding the map with extra labels.